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C1.Win.C1Editor.C1Editor.CanUndo

CanUndo Method

CanUndo()

Returns a value that indicates whether the most recent action can be undone.

Declaration
public bool CanUndo()
Public Function CanUndo() As Boolean
Returns
Type Description
bool

True if the most recent action can be undone; otherwise, False.

Examples

This example shows how to create a custom context menu that can be linked to a C1Editor control and has Undo and Redo buttons.

class MyContextMenuStrip : ContextMenuStrip
{
private C1Editor _owner;
private ToolStripMenuItem _btnUndo, _btnRedo;
            public MyContextMenuStrip(C1Editor editor)
            {
                // save reference to parent control
                _owner = editor;

                // create menu items
                _btnUndo = (ToolStripMenuItem)Items.Add("Undo");
                _btnUndo.ShortcutKeys = Keys.Control | Keys.Z;
                _btnRedo = (ToolStripMenuItem)Items.Add("Redo");
                _btnRedo.ShortcutKeys = Keys.Control | Keys.Y;
            }

            protected override void OnItemClicked(ToolStripItemClickedEventArgs e)
            {
                Close();

                if (e.ClickedItem == _btnUndo)
                    _owner.Undo();
                else if (e.ClickedItem == _btnRedo)
                    _owner.Redo();
                base.OnItemClicked(e);
            }

            protected override void OnOpening(System.ComponentModel.CancelEventArgs e)
            {
                _btnUndo.Enabled = _owner.CanUndo;
                _btnRedo.Enabled = _owner.CanCut;
                base.OnOpening(e);
            }</code></pre>