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Describes the combination of a user action on a control produced by a RenderInputBase-derived object, and the associated handling.
[C1ClassSerialization(true)]
public class InputAction
Objects of this type, describing handling of different user actions, are stored in the InputActions collection of a RenderInputBase object, and define how various user actions on the control produced by that object are handled.
For details on the use of action handlers, see ActionHandlerBase.
Name | Description |
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InputAction() | Initializes a new instance of the InputAction class. |
InputAction(UserActionEnum, ActionHandlerBase) | Initializes a new instance of the InputAction class, assigning the UserAction and ActionHandler properties. |
Name | Description |
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ActionHandler | Gets or sets the action handler associated with the current object. |
UserAction | Gets or sets the kind of user action (such as click or focus enter) associated with the current object. |
Name | Description |
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AssignFrom(InputAction) | Assigns (copies) properties from another InputAction to the current object. |