[]
Describes the combination of a user action on a control produced by a RenderInputBase-derived object, and the associated handling.
[C1ClassSerialization(true)]
public class InputAction
Objects of this type, describing handling of different user actions, are stored in the InputActions collection of a RenderInputBase object, and define how various user actions on the control produced by that object are handled.
For details on the use of action handlers, see ActionHandlerBase.
| Name | Description |
|---|---|
| InputAction() | Initializes a new instance of the InputAction class. |
| InputAction(UserActionEnum, ActionHandlerBase) | Initializes a new instance of the InputAction class, assigning the UserAction and ActionHandler properties. |
| Name | Description |
|---|---|
| ActionHandler | Gets or sets the action handler associated with the current object. |
| UserAction | Gets or sets the kind of user action (such as click or focus enter) associated with the current object. |
| Name | Description |
|---|---|
| AssignFrom(InputAction) | Assigns (copies) properties from another InputAction to the current object. |