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C1.Framework.Drawing.Gdi.FontQuality

FontQuality Enum

Represents the quality of font.

Namespace: C1.Framework.Drawing.Gdi
Assembly: C1.Win.Input.8.dll
Syntax
public enum FontQuality : byte
Remarks

The output quality defines how carefully the graphics device interface (GDI) must attempt to match the logical-font attributes to those of an actual physical font. It can be one of the following values.

Fields

Name Description
Antialiased

Font is always antialiased if the font supports it and the size of the font is not too small or too large.

ClearType

If set, text is rendered (when possible) using ClearType antialiasing method.

ClearTypeNatural

[No document]

Default

Appearance of the font does not matter.

Draft

Appearance of the font is less important than when Draft is used. For GDI raster fonts, scaling is enabled, which means that more font sizes are available, but the quality may be lower. Bold, italic, underline, and strikeout fonts are synthesized if necessary.

Nonantialiased

Font is never antialiased.

Proof

Character quality of the font is more important than exact matching of the logical-font attributes. For GDI raster fonts, scaling is disabled and the font closest in size is chosen. Although the chosen font size may not be mapped exactly when Proof is used, the quality of the font is high and there is no distortion of appearance. Bold, italic, underline, and strikeout fonts are synthesized if necessary.