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Creates a rendering parameters object with default settings for the primary monitor. Different monitors may have different rendering parameters, for more information see the {{How to Add Support for Multiple Monitors}} topic.
public static RenderingParams Create(Factory factory)
Public Shared Function Create(factory As Factory) As RenderingParams
| Type | Name | Description |
|---|---|---|
| Factory | factory | A reference to a DirectWrite factory Factory |
| Type | Description |
|---|---|
| RenderingParams |
Creates a rendering parameters object with default settings for the specified monitor. In most cases, this is the preferred way to create a rendering parameters object.
public static RenderingParams Create(Factory factory, IntPtr monitorHandle)
Public Shared Function Create(factory As Factory, monitorHandle As IntPtr) As RenderingParams
| Type | Name | Description |
|---|---|---|
| Factory | factory | A reference to a DirectWrite factory Factory |
| IntPtr | monitorHandle | A handle for the specified monitor. |
| Type | Description |
|---|---|
| RenderingParams |
Creates a rendering parameters object with the specified properties.
public static RenderingParams Create(Factory factory, float gamma, float enhancedContrast, float clearTypeLevel, PixelGeometry pixelGeometry, RenderingMode renderingMode)
Public Shared Function Create(factory As Factory, gamma As Single, enhancedContrast As Single, clearTypeLevel As Single, pixelGeometry As PixelGeometry, renderingMode As RenderingMode) As RenderingParams
| Type | Name | Description |
|---|---|---|
| Factory | factory | A reference to a DirectWrite factory Factory |
| float | gamma | The gamma level to be set for the new rendering parameters object. |
| float | enhancedContrast | The enhanced contrast level to be set for the new rendering parameters object. |
| float | clearTypeLevel | The ClearType level to be set for the new rendering parameters object. |
| PixelGeometry | pixelGeometry | Represents the internal structure of a device pixel (that is, the physical arrangement of red, green, and blue color components) that is assumed for purposes of rendering text. |
| RenderingMode | renderingMode | A value that represents the method (for example, ClearType natural quality) for rendering glyphs. |
| Type | Description |
|---|---|
| RenderingParams |