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BOOL ID2D1RenderTarget::IsSupported([In] const D2D1_RENDER_TARGET_PROPERTIES* renderTargetProperties)
public bool IsSupported(ref RenderTargetProperties renderTargetProperties)
Public Function IsSupported(ByRef renderTargetProperties As RenderTargetProperties) As Boolean
| Type | Name | Description |
|---|---|---|
| RenderTargetProperties | renderTargetProperties |
| Type | Description |
|---|---|
| bool |