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C1.Util.DX.Direct2D.Mesh.Create

Create Method

Create(RenderTarget)

Create a mesh that uses triangles to describe a shape.

Declaration
public static Mesh Create(RenderTarget renderTarget)
Public Shared Function Create(renderTarget As RenderTarget) As Mesh
Parameters
Type Name Description
RenderTarget renderTarget

an instance of RenderTarget

Returns
Type Description
Mesh
Remarks

To populate a mesh, use its {{Open}} method to obtain an TessellationSink. To draw the mesh, use the render target's {{FillMesh}} method.

Create(RenderTarget, Triangle[])

Create a mesh that uses triangles to describe a shape and populates it with triangles.

Declaration
public static Mesh Create(RenderTarget renderTarget, Triangle[] triangles)
Public Shared Function Create(renderTarget As RenderTarget, triangles As Triangle()) As Mesh
Parameters
Type Name Description
RenderTarget renderTarget

an instance of RenderTarget

Triangle[] triangles

An array of Triangle structures that describe the triangles to add to this mesh.

Returns
Type Description
Mesh