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void ID2D1Device1::SetRenderingPriority([In] D2D1_RENDERING_PRIORITY renderingPriority)
public void SetRenderingPriority(RenderingPriority renderingPriority)
Public Sub SetRenderingPriority(renderingPriority As RenderingPriority)
| Type | Name | Description |
|---|---|---|
| RenderingPriority | renderingPriority |