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C1.Util.DX.Direct2D.CommandSink.DrawBitmap

DrawBitmap Method

DrawBitmap(Bitmap, RectF?, float, InterpolationMode, RectF?, Matrix4x4?)

HRESULT ID2D1CommandSink::DrawBitmap([In] ID2D1Bitmap* bitmap,[In, Optional] const D2D_RECT_F* destinationRectangle,[In] float opacity,[In] D2D1_INTERPOLATION_MODE interpolationMode,[In, Optional] const D2D_RECT_F* sourceRectangle,[In, Optional] const D2D_MATRIX_4X4_F* perspectiveTransform)

Declaration
void DrawBitmap(Bitmap bitmap, RectF? destinationRectangle, float opacity, InterpolationMode interpolationMode, RectF? sourceRectangle, Matrix4x4? perspectiveTransformRef)
Sub DrawBitmap(bitmap As Bitmap, destinationRectangle As RectF?, opacity As Single, interpolationMode As InterpolationMode, sourceRectangle As RectF?, perspectiveTransformRef As Matrix4x4?)
Parameters
Type Name Description
Bitmap bitmap
RectF? destinationRectangle
float opacity
InterpolationMode interpolationMode
RectF? sourceRectangle
Matrix4x4? perspectiveTransformRef