CreateSharedHandle Method
CreateSharedHandle(string, SharedResourceFlags, SecurityAttributes?)
Creates a handle to a shared resource. You can then use the returned handle with multiple Direct3D devices.
Declaration
public IntPtr CreateSharedHandle(string name, SharedResourceFlags dwAccess, SecurityAttributes? attributesRef = null)
Public Function CreateSharedHandle(name As String, dwAccess As SharedResourceFlags, Optional attributesRef As SecurityAttributes? = Nothing) As IntPtr
Parameters
Returns
CreateSharedHandle(SecurityAttributes?, SharedResourceFlags, string)
HRESULT IDXGIResource1::CreateSharedHandle([In, Optional] const SECURITY_ATTRIBUTES* pAttributes,[In] DXGI_SHARED_RESOURCE_FLAGS dwAccess,[In, Optional] const wchar_t* lpName,[Out] void** pHandle)
Declaration
public IntPtr CreateSharedHandle(SecurityAttributes? attributesRef, SharedResourceFlags dwAccess, string lpName)
Public Function CreateSharedHandle(attributesRef As SecurityAttributes?, dwAccess As SharedResourceFlags, lpName As String) As IntPtr
Parameters
Returns