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Represents the manner in which a geometry should be filled. The lightening and darkening of a geometry allow for certain parts of the shape to be colored lighter of darker depending on user preference.
public enum GeometryFillMode : byte
Public Enum GeometryFillMode As Byte
| Name | Description |
|---|---|
| Darken | The corresponding path should have a darker shaded color applied to its fill. |
| DarkenLess | The corresponding path should have a slightly darker shaded color applied to its fill. |
| Lighten | The corresponding path should have a lightly shaded color applied to its fill. |
| LightenLess | The corresponding path should have a slightly lighter shaded color applied to its fill. |
| None | The corresponding path should have no fill. |
| Normal | The corresponding path should have a normally shaded color applied to its fill. |