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const Model3DLightingSchemeType: object;
Defines possible lightning schemes for Model3DView.
readonly Artwork: "Artwork";
Lights as specified in the 3D artwork.
readonly Blue: "Blue";
Three blue infinite lights, no ambient term.
readonly CAD: "CAD";
Three gray infinite lights and one light attached to the camera, no ambient term.
readonly Cube: "Cube";
Six gray infinite lights aligned with the major axes, no ambient term.
readonly Day: "Day";
Three light-gray infinite lights, no ambient term.
readonly Hard: "Hard";
Three gray infinite lights, moderate ambient term.
readonly Headlamp: "Headlamp";
Single infinite light attached to the camera, low ambient term.
readonly Night: "Night";
One yellow, one aqua, and one blue infinite light, no ambient term.
readonly None: "None";
No lights shall be used. That is, lighting specified in the 3D artwork shall be ignored.
readonly Primary: "Primary";
One red, one green, and one blue infinite light, no ambient term.
readonly Red: "Red";
Three red infinite lights, no ambient term.