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Indicates whether or not to force uniform scaling
public struct SvgPreserveAspectRatio : IEquatable<SvgPreserveAspectRatio>
Public Structure SvgPreserveAspectRatio
Implements IEquatable(Of SvgPreserveAspectRatio)
| Name | Description |
|---|---|
| SvgPreserveAspectRatio(SvgAspectRatioAlign, SvgMeetOrSlice) | Initializes a new instance of the SvgPreserveAspectRatio struct. |
| Name | Description |
|---|---|
| Default | Represents a default value of SvgPreserveAspectRatio. |
| None | Represents a SvgPreserveAspectRatio that does not force uniform scaling. |
| Name | Description |
|---|---|
| Align | Gets or sets a value indicating whether to force uniform scaling and, if so, the alignment method to use. |
| MeetOrSlice | Gets or sets a value specifying the method of scaling the element's 'viewBox' within the SVG viewport. |
| Name | Description |
|---|---|
| Equals(SvgPreserveAspectRatio) | Determines whether the specified SvgPreserveAspectRatio is equal to this instance. |
| Equals(object) | Determines whether the specified object is equal to this instance. |
| GetHashCode() | Returns a hash code for this struct. |
| ToString() | Returns a string that represents the current struct. |