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Loads all fonts from a specified byte array into the collection.
Use the RegisterFont(string, bool) method if there is a font file.
public int LoadFonts(byte[] fontData, bool addToFallbacks = false)
Public Function LoadFonts(fontData As Byte(), Optional addToFallbacks As Boolean = False) As Integer
| Type | Name | Description |
|---|---|---|
| byte[] | fontData | The byte array with the font data. |
| bool | addToFallbacks | Specifies if all the registered fonts should be added to the fallback font collection. |
| Type | Description |
|---|---|
| int | The number of loaded fonts. |
Loads all fonts from the specified stream into the collection.
Use the RegisterFont(string, bool) method if there is a font file.
public int LoadFonts(Stream stream, int bytesToRead = -1, bool addToFallbacks = false)
Public Function LoadFonts(stream As Stream, Optional bytesToRead As Integer = -1, Optional addToFallbacks As Boolean = False) As Integer
| Type | Name | Description |
|---|---|---|
| Stream | stream | The stream containing the font data. |
| int | bytesToRead | The number of bytes to read from the stream; -1 causes reading till the end of stream. |
| bool | addToFallbacks | Specifies if all the registered fonts should be added to the fallback font collection. |
| Type | Description |
|---|---|
| int | The number of loaded fonts. |