AfterDrawAction()
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Called after any draw action on the underlying render target.
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BeforeDrawAction()
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Called before any draw action on the underlying render target.
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CreateHatchBrush(HatchBrush)
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Creates a GrapeCity.Documents.DX.Direct2D.BitmapBrush from a HatchBrush,
can be overridden in derived class.
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Dispose(bool)
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Performs cleanup operations on managed and unmanaged resources.
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GetGlyphPathCache()
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For internal use.
Can be overridden in derived class and should return an GrapeCity.Documents.Drawing.IGlyphPathCache
object to cache glyphs' paths during rendering.
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GetInterpolationMode()
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For internal use.
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InternalBeginBlockOperation()
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For internal use.
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InternalCreateClipRegion(IPath)
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For internal use.
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InternalCreateClipRegion(RectangleF)
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For internal use.
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InternalCreatePath()
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For internal use.
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InternalDrawEllipse(RectangleF, Pen)
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For internal use.
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InternalDrawImage(RectangleF, IImage, float)
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For internal use.
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InternalDrawLine(PointF, PointF, Pen)
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For internal use.
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InternalDrawLines(PointF[], Pen)
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For internal use.
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InternalDrawPath(IPath, Pen)
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For internal use.
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InternalDrawPolygon(PointF[], Pen)
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For internal use.
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InternalDrawRectangle(RectangleF, Pen)
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For internal use.
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InternalDrawRoundRect(RectangleF, float, float, Pen)
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For internal use.
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InternalDrawTextLayout(TextLayout, PointF)
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For internal use.
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InternalDrawTextLayoutAsPath(TextLayout, PointF)
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Draws a TextLayout at a specified location using graphic primitives.
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InternalEndBlockOperation()
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For internal use.
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InternalFillEllipse(RectangleF, Brush, RectangleF?, Matrix3x2?)
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For internal use.
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InternalFillEllipse(RectangleF, Color)
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For internal use.
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InternalFillPath(IPath, Brush, RectangleF?, Matrix3x2?)
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For internal use.
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InternalFillPath(IPath, Color)
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For internal use.
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InternalFillPolygon(PointF[], Brush, FillMode, RectangleF?, Matrix3x2?)
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For internal use.
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InternalFillPolygon(PointF[], Color, FillMode)
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For internal use.
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InternalFillRectangle(RectangleF, Brush, RectangleF?, Matrix3x2?)
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For internal use.
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InternalFillRectangle(RectangleF, Color)
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For internal use.
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InternalFillRoundRect(RectangleF, float, float, Brush, RectangleF?, Matrix3x2?)
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For internal use.
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InternalFillRoundRect(RectangleF, float, float, Color)
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For internal use.
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InternalRemoveClip(IClipRegion)
|
For internal use.
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InternalSetClip(IClipRegion)
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For internal use.
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IsInterpolationModeSupported(InterpolationMode)
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Indicates whether this graphics implementation supports a specified interpolation mode.
The following interpolation modes are supported by GcDXGraphics:
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SetInterpolationMode(InterpolationMode)
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For internal use.
|