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C1.WPF.DX.4.6.2 Assembly / C1.Util.DX.Direct3D11 Namespace / ComputeShaderFormatSupport Enumeration

In This Topic
    ComputeShaderFormatSupport Enumeration
    In This Topic
    D3D11_FORMAT_SUPPORT2
    Syntax
    'Declaration
     
    Public Enum ComputeShaderFormatSupport 
       Inherits System.Enum
    public enum ComputeShaderFormatSupport : System.Enum 
    Members
    MemberDescription
    AtomicAddD3D11_FORMAT_SUPPORT2_UAV_ATOMIC_ADD
    AtomicBitwiseOperationsD3D11_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS
    AtomicCompareStoreOrCompareExchangeD3D11_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE
    AtomicExchangeD3D11_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE
    AtomicSignedMinimumOrMaximumD3D11_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX
    AtomicUnsignedMinimumOrMaximumD3D11_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX
    NoneNone
    OutputMergerLogicOperationD3D11_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP
    ShareableD3D11_FORMAT_SUPPORT2_SHAREABLE
    TiledD3D11_FORMAT_SUPPORT2_TILED
    TypedLoadD3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD
    TypedStoreD3D11_FORMAT_SUPPORT2_UAV_TYPED_STORE
    Inheritance Hierarchy

    System.Object
       System.ValueType
          System.Enum
             C1.Util.DX.Direct3D11.ComputeShaderFormatSupport

    See Also