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C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct3D11 Namespace / DeviceContext Class / MapSubresource Method / MapSubresource(Resource,Int32,MapMode,MapFlags,DataBox) Method

In This Topic
    MapSubresource(Resource,Int32,MapMode,MapFlags,DataBox) Method
    In This Topic
    HRESULT ID3D11DeviceContext::Map([In] ID3D11Resource* pResource,[In] unsigned int Subresource,[In] D3D11_MAP MapType,[In] D3D11_MAP_FLAG MapFlags,[Out] D3D11_MAPPED_SUBRESOURCE* pMappedResource)
    Syntax
    'Declaration
     
    Public Overloads Function MapSubresource( _
       ByVal resourceRef As Resource, _
       ByVal subresource As System.Integer, _
       ByVal mapType As MapMode, _
       ByVal mapFlags As MapFlags, _
       ByRef mappedResourceRef As DataBox _
    ) As HResult
    public HResult MapSubresource( 
       Resource resourceRef,
       System.int subresource,
       MapMode mapType,
       MapFlags mapFlags,
       out DataBox mappedResourceRef
    )

    Parameters

    resourceRef
    subresource
    mapType
    mapFlags
    mappedResourceRef
    See Also