C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct3D11 Namespace / DeviceContext Class / MapSubresource Method / MapSubresource(Resource,Int32,Int32,MapMode,MapFlags,Int32) Method
The resource.
The mip slice.
The array slice.
The mode.
The flags.
Size of the selected miplevel.

In This Topic
MapSubresource(Resource,Int32,Int32,MapMode,MapFlags,Int32) Method
In This Topic
Maps the data contained in a subresource to a memory pointer, and denies the GPU access to that subresource.
Syntax
'Declaration
 
Public Overloads Function MapSubresource( _
   ByVal resource As Resource, _
   ByVal mipSlice As System.Integer, _
   ByVal arraySlice As System.Integer, _
   ByVal mode As MapMode, _
   ByVal flags As MapFlags, _
   ByRef mipSize As System.Integer _
) As DataBox
 

Parameters

resource
The resource.
mipSlice
The mip slice.
arraySlice
The array slice.
mode
The mode.
flags
The flags.
mipSize
Size of the selected miplevel.

Return Value

See Also