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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D.Effects Namespace / ConvolveMatrix Class / PreserveAlpha Property

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    PreserveAlpha Property
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    Specifies whether the convolution kernel is applied to the alpha channel or only the color channels. If you set this to TRUE the convolution kernel is applied only to the color channels. If you set this to FALSE the convolution kernel is applied to all channels.
    Syntax
    'Declaration
     
    Public Property PreserveAlpha As System.Boolean
    public System.bool PreserveAlpha {get; set;}
    See Also