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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D.Effects Namespace / ConvolveMatrix Class / Divisor Property

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    Divisor Property
    In This Topic
    The kernel matrix is applied to a pixel and then the result is divided by this value. 0 behaves as a value of float epsilon.
    Syntax
    'Declaration
     
    Public Property Divisor As System.Single
    public System.float Divisor {get; set;}
    See Also