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DsImaging allows you to save images in various formats, such as JPEG, PNG, BMP etc. Each of these formats have a dedicated method as shown below:
| Format | Method | 
|---|---|
| JPEG (with specified quality) | SaveAsJpeg | 
| PNG | SaveAsPng | 
| BMP | SaveAsBmp | 
| TIFF | SaveAsTiff | 
| GIF | SaveAsGif | 
| SVG | ToSvgDocument (For more information, see Work with SVG Files) | 
| ICO | Save (For more information, see Work with ICO Files) | 
| WebP | SaveAsWebP (For more information, see Work with WebP Files) | 
Each of these methods has two overloads, one saves the image in a file and other saves the image in a stream.
// Save image
bmp.SaveAsJpeg("color-postits.jpg");
// Save image using stream
bmp.SaveAsJpeg(stream);!type=note
Note: For rendering large or complex text and graphics, you can use Skia library. For more information about the library and its usage, see Render using Skia Library.