Name | Description | |
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![]() | ComputeShaderStage Constructor | Initializes a new instance of the ComputeShaderStage class. |
The following tables list the members exposed by ComputeShaderStage.
Name | Description | |
---|---|---|
![]() | ComputeShaderStage Constructor | Initializes a new instance of the ComputeShaderStage class. |
Name | Description | |
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![]() | DispatchMaximumThreadGroupsPerDimension | Constant DispatchMaximumThreadGroupsPerDimension. |
![]() | ThreadgroupidRegisterComponents | Constant ThreadgroupidRegisterComponents. |
![]() | ThreadgroupidRegisterCount | Constant ThreadgroupidRegisterCount. |
![]() | ThreadGroupMaximumThreadsPerGroup | Constant ThreadGroupMaximumThreadsPerGroup. |
![]() | ThreadGroupMaximumX | Constant ThreadGroupMaximumX. |
![]() | ThreadGroupMaximumY | Constant ThreadGroupMaximumY. |
![]() | ThreadGroupMaximumZ | Constant ThreadGroupMaximumZ. |
![]() | ThreadGroupMinimumX | Constant ThreadGroupMinimumX. |
![]() | ThreadGroupMinimumY | Constant ThreadGroupMinimumY. |
![]() | ThreadGroupMinimumZ | Constant ThreadGroupMinimumZ. |
![]() | ThreadGroupSharedMemoryRegisterCount | Constant ThreadGroupSharedMemoryRegisterCount. |
![]() | ThreadGroupSharedMemoryRegisterReadsPerInst | Constant ThreadGroupSharedMemoryRegisterReadsPerInst. |
![]() | ThreadGroupSharedMemoryResourceRegisterComponents | Constant ThreadGroupSharedMemoryResourceRegisterComponents. |
![]() | ThreadGroupSharedMemoryResourceRegisterReadPorts | Constant ThreadGroupSharedMemoryResourceRegisterReadPorts. |
![]() | ThreadidingroupflattenedRegisterComponents | Constant ThreadidingroupflattenedRegisterComponents. |
![]() | ThreadidingroupflattenedRegisterCount | Constant ThreadidingroupflattenedRegisterCount. |
![]() | ThreadidingroupRegisterComponents | Constant ThreadidingroupRegisterComponents. |
![]() | ThreadidingroupRegisterCount | Constant ThreadidingroupRegisterCount. |
![]() | ThreadidRegisterComponents | Constant ThreadidRegisterComponents. |
![]() | ThreadidRegisterCount | Constant ThreadidRegisterCount. |
![]() | ThreadLocalTempRegisterPool | Constant ThreadLocalTempRegisterPool. |
![]() | UnorderedAccessViewSlotCount | Constant UnorderedAccessViewSlotCount. |
Name | Description | |
---|---|---|
![]() | IsDisposed | Gets a value indicating whether this instance is disposed. (Inherited from C1.Util.DX.DisposeBase) |
![]() | NativePointer | Get a pointer to the underlying Cpp Object (Inherited from C1.Util.DX.CppObject) |
![]() | Tag | Gets or sets a custom user tag object to associate with this instance.. (Inherited from C1.Util.DX.CppObject) |
Name | Description | |
---|---|---|
![]() | Dispose | Overloaded. Clean up any resources being used. (Inherited from C1.Util.DX.CppObject) |
![]() | Get | Overloaded. Gets the shader currently assigned to the device. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStage<ComputeShader>) |
![]() | GetConstantBuffers(Int32,Int32) | Gets the constant buffers used by the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |
![]() | GetSamplers(Int32,Int32) | Gets the sampler states used by the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |
![]() | GetShaderResources(Int32,Int32) | Gets the shader resources used by the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |
![]() | GetUnorderedAccessViews | Overloaded. Gets an array of views for an unordered resource. |
![]() | Set | Overloaded. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStage<ComputeShader>) |
![]() | SetConstantBuffer | Sets a single constant buffer to be used by the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |
![]() | SetConstantBuffers | Overloaded. Overridden. void ID3D11DeviceContext::CSSetConstantBuffers([In] unsigned int StartSlot,[In] unsigned int NumBuffers,[In, Buffer, Optional] const void** ppConstantBuffers) |
![]() | SetSampler | Sets a single sampler to be used by the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |
![]() | SetSamplers | Overloaded. Overridden. void ID3D11DeviceContext::CSSetSamplers([In] unsigned int StartSlot,[In] unsigned int NumSamplers,[In, Buffer, Optional] const void** ppSamplers) |
![]() | SetShaderResource | Sets a single shader resource to be used by the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |
![]() | SetShaderResources | Overloaded. Overridden. void ID3D11DeviceContext::CSSetShaderResources([In] unsigned int StartSlot,[In] unsigned int NumViews,[In, Buffer, Optional] const void** ppShaderResourceViews) |
![]() | SetUnorderedAccessView | Overloaded. Sets an array of views for an unordered resource. |
![]() | SetUnorderedAccessViews | Overloaded. Sets an array of views for an unordered resource. |
Name | Description | |
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![]() | Finalize | Releases unmanaged resources and performs other cleanup operations before the C1.Util.DX.DisposeBase is reclaimed by garbage collection. (Inherited from C1.Util.DX.DisposeBase) |
![]() | FromTemp | Overloaded. Initializes this instance with a pointer from a temporary object and set the pointer of the temporary object to IntPtr.Zero. (Inherited from C1.Util.DX.CppObject) |
![]() | NativePointerUpdated | Method called when the NativePointer is updated. (Inherited from C1.Util.DX.CppObject) |
![]() | NativePointerUpdating | Method called when NativePointer is going to be update. (Inherited from C1.Util.DX.CppObject) |
Name | Description | |
---|---|---|
![]() | Disposed | Occurs when this instance is fully disposed. (Inherited from C1.Util.DX.DisposeBase) |
![]() | Disposing | Occurs when this instance is starting to be disposed. (Inherited from C1.Util.DX.DisposeBase) |
![]() | Performs an explicit conversion from System.IntPtr to ComputeShaderStage. |