Overload | Description |
---|---|
SetShaderResources(Int32,ShaderResourceView[]) | Bind an array of shader resources to the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |
SetShaderResources(Int32,ComArray<ShaderResourceView>) | Bind an array of shader resources to the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |
SetShaderResources(Int32,Int32,ShaderResourceView[]) | Bind an array of shader resources to the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |
SetShaderResources(Int32,Int32,ComArray<ShaderResourceView>) | Bind an array of shader resources to the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |