Overload | Description |
---|---|
SetSamplers(Int32,SamplerState[]) | Sets an array of samplers to be used by the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |
SetSamplers(Int32,ComArray<SamplerState>) | Sets an array of samplers to be used by the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |
SetSamplers(Int32,Int32,SamplerState[]) | Set an array of sampler states to the shader pipeline stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |
SetSamplers(Int32,Int32,ComArray<SamplerState>) | Set an array of sampler states to the shader pipeline stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |