Overload | Description |
---|---|
SetConstantBuffers(Int32,Buffer[]) | Sets an array of constant buffers to be used by the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |
SetConstantBuffers(Int32,ComArray<Buffer>) | Sets an array of constant buffers to be used by the shader stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |
SetConstantBuffers(Int32,Int32,Buffer[]) | Set the constant buffers used by the shader pipeline stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |
SetConstantBuffers(Int32,Int32,ComArray<Buffer>) | Set the constant buffers used by the shader pipeline stage. (Inherited from C1.Util.DX.Direct3D11.CommonShaderStageBase) |