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C1.WPF.DX.4.5.2 Assembly / C1.Util.DX.Direct3D11 Namespace / ClassLinkage Class / CreateClassInstance Method

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    CreateClassInstance Method
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    HRESULT ID3D11ClassLinkage::CreateClassInstance([In] const char* pClassTypeName,[In] unsigned int ConstantBufferOffset,[In] unsigned int ConstantVectorOffset,[In] unsigned int TextureOffset,[In] unsigned int SamplerOffset,[Out, Fast] ID3D11ClassInstance** ppInstance)
    Syntax
    'Declaration
     
    Public Function CreateClassInstance( _
       ByVal classTypeNameRef As String, _
       ByVal constantBufferOffset As Integer, _
       ByVal constantVectorOffset As Integer, _
       ByVal textureOffset As Integer, _
       ByVal samplerOffset As Integer _
    ) As ClassInstance
    public ClassInstance CreateClassInstance( 
       string classTypeNameRef,
       int constantBufferOffset,
       int constantVectorOffset,
       int textureOffset,
       int samplerOffset
    )

    Parameters

    classTypeNameRef
    constantBufferOffset
    constantVectorOffset
    textureOffset
    samplerOffset
    See Also