ClassLinkage Class Members
In This Topic
The following tables list the members exposed by ClassLinkage.
Public Constructors
Public Properties
Public Methods
| Name | Description |
| Create | Create a new instance of ClassLinkage. |
| CreateClassInstance | HRESULT ID3D11ClassLinkage::CreateClassInstance([In] const char* pClassTypeName,[In] unsigned int ConstantBufferOffset,[In] unsigned int ConstantVectorOffset,[In] unsigned int TextureOffset,[In] unsigned int SamplerOffset,[Out, Fast] ID3D11ClassInstance** ppInstance) |
| Dispose | Overloaded. Clean up any resources being used. (Inherited from C1.Util.DX.Direct3D11.DeviceChild) |
| GetClassInstance | HRESULT ID3D11ClassLinkage::GetClassInstance([In] const char* pClassInstanceName,[In] unsigned int InstanceIndex,[Out] ID3D11ClassInstance** ppInstance) |
| GetDevice | void ID3D11DeviceChild::GetDevice([Out] ID3D11Device** ppDevice) (Inherited from C1.Util.DX.Direct3D11.DeviceChild) |
| GetPrivateData | HRESULT ID3D11DeviceChild::GetPrivateData([In] const GUID& guid,[InOut] unsigned int* pDataSize,[Out, Buffer, Optional] void* pData) (Inherited from C1.Util.DX.Direct3D11.DeviceChild) |
| QueryInterface | Overloaded. Query this instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) |
| QueryInterfaceOrNull | Overloaded. Query instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) |
| SetPrivateData | HRESULT ID3D11DeviceChild::SetPrivateData([In] const GUID& guid,[In] unsigned int DataSize,[In, Buffer, Optional] const void* pData) (Inherited from C1.Util.DX.Direct3D11.DeviceChild) |
| SetPrivateDataInterface | HRESULT ID3D11DeviceChild::SetPrivateDataInterface([In] const GUID& guid,[In, Optional] const IUnknown* pData) (Inherited from C1.Util.DX.Direct3D11.DeviceChild) |
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Public Events
Public Operators
See Also