Overload | Description |
---|---|
GetBlendState(ColorF,Int32) | Get the {{blend state}} of the output-merger stage. |
GetBlendState(BlendState,ColorF,Int32) | void ID3D11DeviceContext::OMGetBlendState([Out, Optional] ID3D11BlendState** ppBlendState,[Out, Optional] SHARPDX_COLOR4* BlendFactor,[Out, Optional] unsigned int* pSampleMask) |