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C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct3D11 Namespace / InputAssemblerStage Class / GetPrimitiveTopology Method

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    GetPrimitiveTopology Method
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    void ID3D11DeviceContext::IAGetPrimitiveTopology([Out] D3D_PRIMITIVE_TOPOLOGY* pTopology)
    Syntax
    'Declaration
     
    Public Function GetPrimitiveTopology() As PrimitiveTopology
    public PrimitiveTopology GetPrimitiveTopology()
    See Also