In This Topic
void ID3D11DeviceContext1::ClearView([In] ID3D11View* pView,[In] const float* Color,[In, Buffer, Optional] const RECT* pRect,[In] unsigned int NumRects)
Syntax
'Declaration
Public Sub ClearView( _
ByVal As ResourceView, _
ByVal As System.Single, _
ByVal () As RectL, _
ByVal As System.Integer _
)
public void ClearView(
ResourceView ,
System.float ,
RectL[] ,
System.int
)
Parameters
- viewRef
- color
- rectRef
- numRects
See Also