Name | Description | |
---|---|---|
ComputeShader Constructor | Initializes a new instance of the ComputeShader class. |
The following tables list the members exposed by ComputeShader.
Name | Description | |
---|---|---|
ComputeShader Constructor | Initializes a new instance of the ComputeShader class. |
Name | Description | |
---|---|---|
DebugName | Gets or sets the debug-name for this object. (Inherited from C1.Util.DX.Direct3D11.DeviceChild) | |
Device | GetDevice (Inherited from C1.Util.DX.Direct3D11.DeviceChild) | |
IsDisposed | Gets a value indicating whether this instance is disposed. (Inherited from C1.Util.DX.DisposeBase) | |
NativePointer | Get a pointer to the underlying Cpp Object (Inherited from C1.Util.DX.CppObject) | |
Tag | Gets or sets a custom user tag object to associate with this instance.. (Inherited from C1.Util.DX.CppObject) |
Name | Description | |
---|---|---|
Create | Initializes a new instance of the ComputeShader class. | |
Dispose | Overloaded. Clean up any resources being used. (Inherited from C1.Util.DX.Direct3D11.DeviceChild) | |
GetDevice | void ID3D11DeviceChild::GetDevice([Out] ID3D11Device** ppDevice) (Inherited from C1.Util.DX.Direct3D11.DeviceChild) | |
GetPrivateData | HRESULT ID3D11DeviceChild::GetPrivateData([In] const GUID& guid,[InOut] unsigned int* pDataSize,[Out, Buffer, Optional] void* pData) (Inherited from C1.Util.DX.Direct3D11.DeviceChild) | |
QueryInterface | Overloaded. Query this instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) | |
QueryInterfaceOrNull | Overloaded. Query instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) | |
SetPrivateData | HRESULT ID3D11DeviceChild::SetPrivateData([In] const GUID& guid,[In] unsigned int DataSize,[In, Buffer, Optional] const void* pData) (Inherited from C1.Util.DX.Direct3D11.DeviceChild) | |
SetPrivateDataInterface | HRESULT ID3D11DeviceChild::SetPrivateDataInterface([In] const GUID& guid,[In, Optional] const IUnknown* pData) (Inherited from C1.Util.DX.Direct3D11.DeviceChild) |
Name | Description | |
---|---|---|
Finalize | Releases unmanaged resources and performs other cleanup operations before the C1.Util.DX.DisposeBase is reclaimed by garbage collection. (Inherited from C1.Util.DX.DisposeBase) | |
FromTemp | Overloaded. Initializes this instance with a pointer from a temporary object and set the pointer of the temporary object to IntPtr.Zero. (Inherited from C1.Util.DX.CppObject) | |
NativePointerUpdated | Method called when the NativePointer is updated. (Inherited from C1.Util.DX.Direct3D11.DeviceChild) | |
NativePointerUpdating | Method called when NativePointer is going to be update. (Inherited from C1.Util.DX.ComObject) | |
QueryInterfaceFrom<T> | Query Interface for a particular interface support and attach to the given instance. (Inherited from C1.Util.DX.ComObject) |
Name | Description | |
---|---|---|
Disposed | Occurs when this instance is fully disposed. (Inherited from C1.Util.DX.DisposeBase) | |
Disposing | Occurs when this instance is starting to be disposed. (Inherited from C1.Util.DX.DisposeBase) |
Explicit Type Conversion | Performs an explicit conversion from System.IntPtr to ComputeShader. |