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C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct3D11 Namespace / ComputeShaderStage Class / GetUnorderedAccessViews Method / GetUnorderedAccessViews(Int32,Int32) Method
Index of the first element in the zero-based array to return (ranges from 0 to D3D11_PS_CS_UAV_REGISTER_COUNT - 1).
Number of views to get (ranges from 0 to D3D11_PS_CS_UAV_REGISTER_COUNT - StartSlot).

In This Topic
    GetUnorderedAccessViews(Int32,Int32) Method
    In This Topic
    Gets an array of views for an unordered resource.
    Syntax
    'Declaration
     
    Public Overloads Function GetUnorderedAccessViews( _
       ByVal startSlot As System.Integer, _
       ByVal count As System.Integer _
    ) As UnorderedAccessView()
    public UnorderedAccessView[] GetUnorderedAccessViews( 
       System.int startSlot,
       System.int count
    )

    Parameters

    startSlot
    Index of the first element in the zero-based array to return (ranges from 0 to D3D11_PS_CS_UAV_REGISTER_COUNT - 1).
    count
    Number of views to get (ranges from 0 to D3D11_PS_CS_UAV_REGISTER_COUNT - StartSlot).
    See Also