C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct3D11 Namespace / ClassLinkage Class / CreateClassInstance Method

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CreateClassInstance Method
In This Topic
HRESULT ID3D11ClassLinkage::CreateClassInstance([In] const char* pClassTypeName,[In] unsigned int ConstantBufferOffset,[In] unsigned int ConstantVectorOffset,[In] unsigned int TextureOffset,[In] unsigned int SamplerOffset,[Out, Fast] ID3D11ClassInstance** ppInstance)
Syntax
'Declaration
 
Public Function CreateClassInstance( _
   ByVal classTypeNameRef As System.String, _
   ByVal constantBufferOffset As System.Integer, _
   ByVal constantVectorOffset As System.Integer, _
   ByVal textureOffset As System.Integer, _
   ByVal samplerOffset As System.Integer _
) As ClassInstance
 

Parameters

classTypeNameRef
constantBufferOffset
constantVectorOffset
textureOffset
samplerOffset
See Also