CreateSharedHandle(String,SharedResourceFlags,Nullable<SecurityAttributes>) Method
In This Topic
Creates a handle to a shared resource. You can then use the returned handle with multiple Direct3D devices.
Syntax
'Declaration
Public Overloads Function CreateSharedHandle( _
ByVal As System.String, _
ByVal As SharedResourceFlags, _
Optional ByVal As System.Nullable(Of SecurityAttributes) _
) As System.IntPtr
public System.IntPtr CreateSharedHandle(
System.string ,
SharedResourceFlags ,
System.Nullable<SecurityAttributes>
)
Parameters
- name
- dwAccess
- attributesRef
See Also