Overload | Description |
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CreateSharedHandle(String,SharedResourceFlags,Nullable<SecurityAttributes>) | Creates a handle to a shared resource. You can then use the returned handle with multiple Direct3D devices. |
CreateSharedHandle(Nullable<SecurityAttributes>,SharedResourceFlags,String) | HRESULT IDXGIResource1::CreateSharedHandle([In, Optional] const SECURITY_ATTRIBUTES* pAttributes,[In] DXGI_SHARED_RESOURCE_FLAGS dwAccess,[In, Optional] const wchar_t* lpName,[Out] void** pHandle) |