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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX Namespace / Matrix4x4 Structure / Skew Method
The translation vector
The rotation vector
The rotation angle, in radians.

In This Topic
    Skew Method (Matrix4x4)
    In This Topic
    Creates a skew/shear matrix by means of a translation vector, a rotation vector, and a rotation angle.
    Syntax
    'Declaration
     
    Public Shared Function Skew( _
       ByVal transVec As Vector3, _
       ByVal rotationVec As Vector3, _
       ByVal radians As System.Single _
    ) As Matrix4x4
    public static Matrix4x4 Skew( 
       Vector3 transVec,
       Vector3 rotationVec,
       System.float radians
    )

    Parameters

    transVec
    The translation vector
    rotationVec
    The rotation vector
    radians
    The rotation angle, in radians.

    Return Value

    The created skew/shear matrix.
    Remarks
    Shearing is performed in the direction of translation vector, where translation vector and rotation vector define the shearing plane. The effect is such that the skewed rotation vector has the specified angle with rotation itself.
    See Also