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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D Namespace / RenderTarget Class / PushLayer Method

In This Topic
    PushLayer Method (RenderTarget)
    In This Topic
    void ID2D1RenderTarget::PushLayer([In] const D2D1_LAYER_PARAMETERS* layerParameters,[In, Optional] ID2D1Layer* layer)
    Syntax
    'Declaration
     
    Public Sub PushLayer( _
       ByRef layerParameters As LayerParameters, _
       Optional ByVal layer As Layer _
    ) 
    public void PushLayer( 
       ref LayerParameters layerParameters,
       Layer layer
    )

    Parameters

    layerParameters
    layer
    See Also