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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D Namespace / RenderTarget Class / DrawBitmap Method

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    DrawBitmap Method (RenderTarget)
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    Draws the specified bitmap after scaling it to the size of the specified rectangle.
    Overload List
    OverloadDescription
    Draws the specified bitmap after scaling it to the size of the specified rectangle.  
    Draws the specified bitmap after scaling it to the size of the specified rectangle.  
    Draws the specified bitmap after scaling it to the size of the specified rectangle.  
    void ID2D1RenderTarget::DrawBitmap([In] ID2D1Bitmap* bitmap,[In, Optional] const D2D_RECT_F* destinationRectangle,[In] float opacity,[In] D2D1_BITMAP_INTERPOLATION_MODE interpolationMode,[In, Optional] const D2D_RECT_F* sourceRectangle)  
    See Also