ComputePointAndSegmentAtLength Method
In This Topic
HRESULT ID2D1PathGeometry1::ComputePointAndSegmentAtLength([In] float length,[In] unsigned int startSegment,[In, Optional] const D2D_MATRIX_3X2_F* worldTransform,[In] float flatteningTolerance,[Out] D2D1_POINT_DESCRIPTION* pointDescription)
Syntax
'Declaration
Public Sub ComputePointAndSegmentAtLength( _
ByVal As System.Single, _
ByVal As System.Integer, _
ByVal As System.Nullable(Of Matrix3x2), _
ByVal As System.Single, _
ByRef As PointDescription _
)
public void ComputePointAndSegmentAtLength(
System.float ,
System.int ,
System.Nullable<Matrix3x2> ,
System.float ,
out PointDescription
)
Parameters
- length
- startSegment
- worldTransform
- flatteningTolerance
- pointDescriptionRef
See Also