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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D Namespace / Factory Class / CreateDrawingStateBlock Method

In This Topic
    CreateDrawingStateBlock Method
    In This Topic
    HRESULT ID2D1Factory::CreateDrawingStateBlock([In, Optional] const D2D1_DRAWING_STATE_DESCRIPTION* drawingStateDescription,[In, Optional] IDWriteRenderingParams* textRenderingParams,[Out, Fast] ID2D1DrawingStateBlock** drawingStateBlock)
    Syntax
    'Declaration
     
    Public Function CreateDrawingStateBlock( _
       ByVal drawingStateDescription As System.Nullable(Of DrawingStateDescription), _
       ByVal textRenderingParams As RenderingParams _
    ) As DrawingStateBlock
    public DrawingStateBlock CreateDrawingStateBlock( 
       System.Nullable<DrawingStateDescription> drawingStateDescription,
       RenderingParams textRenderingParams
    )

    Parameters

    drawingStateDescription
    textRenderingParams
    See Also