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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D.Effects Namespace / Turbulence Class / Stitchable Property

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    Stitchable Property
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    Turns stitching on or off. The base frequency is adjusted so that output bitmap can be stitched. This is useful if you want to tile multiple copies of the turbulence effect output. true: The output bitmap can be tiled (using the tile effect) without the appearance of seams. The base frequency is adjusted so that output bitmap can be stitched. false: The base frequency is not adjusted, so seams may appear between tiles if the bitmap is tiled.
    Syntax
    'Declaration
     
    Public Property Stitchable As System.Boolean
    public System.bool Stitchable {get; set;}
    See Also