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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D.Effects Namespace / Scale Class / ScaleAmount Property

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    ScaleAmount Property
    In This Topic
    The scale amount in the X and Y direction as a ratio of the output size to the input size. This property a GrapeCity.Documents.DX.Vector2 defined as: (X scale, Y scale). The scale amounts are FLOAT, unitless, and must be positive or 0.
    Syntax
    'Declaration
     
    Public Property ScaleAmount As Vector2
    public Vector2 ScaleAmount {get; set;}
    See Also