CreateColorContext Method (EffectContext)
In This Topic
HRESULT ID2D1EffectContext::CreateColorContext([In] D2D1_COLOR_SPACE space,[In, Buffer, Optional] const unsigned char* profile,[In] unsigned int profileSize,[Out, Fast] ID2D1ColorContext** colorContext)
Syntax
'Declaration
Public Function CreateColorContext( _
ByVal As ColorSpace, _
ByVal () As System.Byte, _
ByVal As System.Integer _
) As ColorContext
public ColorContext CreateColorContext(
ColorSpace ,
System.byte[] ,
System.int
)
Parameters
- space
- rofileRef
- profileSize
See Also