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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D Namespace / CustomEffectNative Class / PrepareForRender Method

In This Topic
    PrepareForRender Method (CustomEffectNative)
    In This Topic
    HRESULT ID2D1EffectImpl::PrepareForRender([In] D2D1_CHANGE_TYPE changeType)
    Syntax
    'Declaration
     
    Public Sub PrepareForRender( _
       ByVal changeType As ChangeType _
    ) 
    public void PrepareForRender( 
       ChangeType changeType
    )

    Parameters

    changeType
    See Also