Name | Description | |
---|---|---|
![]() | ComputeInformation Constructor | Initializes a new instance of the ComputeInformation class. |
The following tables list the members exposed by ComputeInformation.
Name | Description | |
---|---|---|
![]() | ComputeInformation Constructor | Initializes a new instance of the ComputeInformation class. |
Name | Description | |
---|---|---|
![]() | IsDisposed | Gets a value indicating whether this instance is disposed. (Inherited from GrapeCity.Documents.DX.DisposeBase) |
![]() | NativePointer | Get a pointer to the underlying Cpp Object (Inherited from GrapeCity.Documents.DX.CppObject) |
![]() | Tag | Gets or sets a custom user tag object to associate with this instance.. (Inherited from GrapeCity.Documents.DX.CppObject) |
Name | Description | |
---|---|---|
![]() | Dispose | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from GrapeCity.Documents.DX.DisposeBase) |
![]() | QueryInterface | Overloaded. Query this instance for a particular COM GUID/interface support. (Inherited from GrapeCity.Documents.DX.ComObject) |
![]() | QueryInterfaceOrNull | Overloaded. Query instance for a particular COM GUID/interface support. (Inherited from GrapeCity.Documents.DX.ComObject) |
![]() | SetCached | void ID2D1RenderInfo::SetCached([In] BOOL isCached) (Inherited from GrapeCity.Documents.DX.Direct2D.RenderInformation) |
![]() | SetComputeShader | HRESULT ID2D1ComputeInfo::SetComputeShader([In] const GUID& shaderId) |
![]() | SetComputeShaderConstantBuffer | HRESULT ID2D1ComputeInfo::SetComputeShaderConstantBuffer([In, Buffer] const void* buffer,[In] unsigned int bufferCount) |
![]() | SetConstantBuffer | Overloaded. Sets the constant buffer data from a GrapeCity.Documents.DX.DataStream. |
![]() | SetInputDescription | HRESULT ID2D1RenderInfo::SetInputDescription([In] unsigned int inputIndex,[In] D2D1_INPUT_DESCRIPTION inputDescription) (Inherited from GrapeCity.Documents.DX.Direct2D.RenderInformation) |
![]() | SetInstructionCountHint | void ID2D1RenderInfo::SetInstructionCountHint([In] unsigned int instructionCount) (Inherited from GrapeCity.Documents.DX.Direct2D.RenderInformation) |
![]() | SetOutputBuffer | HRESULT ID2D1RenderInfo::SetOutputBuffer([In] D2D1_BUFFER_PRECISION bufferPrecision,[In] D2D1_CHANNEL_DEPTH channelDepth) (Inherited from GrapeCity.Documents.DX.Direct2D.RenderInformation) |
![]() | SetResourceTexture | HRESULT ID2D1ComputeInfo::SetResourceTexture([In] unsigned int textureIndex,[In] ID2D1ResourceTexture* resourceTexture) |
Name | Description | |
---|---|---|
![]() | Disposed | Occurs when this instance is fully disposed. (Inherited from GrapeCity.Documents.DX.DisposeBase) |
![]() | Disposing | Occurs when this instance is starting to be disposed. (Inherited from GrapeCity.Documents.DX.DisposeBase) |
![]() | Performs an explicit conversion from System.IntPtr to ComputeInformation. |