ComputePointAtLength(Single,Nullable<Matrix3x2>,Single,Point2F) Method
In This Topic
HRESULT ID2D1Geometry::ComputePointAtLength([In] float length,[In, Optional] const D2D_MATRIX_3X2_F* worldTransform,[In] float flatteningTolerance,[Out, Optional] D2D_POINT_2F* point,[Out, Optional] D2D_POINT_2F* unitTangentVector)
Syntax
'Declaration
Public Overloads Function ComputePointAtLength( _
ByVal As System.Single, _
ByVal As System.Nullable(Of Matrix3x2), _
ByVal As System.Single, _
ByRef As Point2F _
) As Point2F
public Point2F ComputePointAtLength(
System.float ,
System.Nullable<Matrix3x2> ,
System.float ,
out Point2F
)
Parameters
- length
- worldTransform
- flatteningTolerance
- unitTangentVector
See Also