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DS.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D.Effects Namespace / Turbulence Class / Offset Property

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    Offset Property (Turbulence)
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    The coordinates where the turbulence output is generated. The algorithm used to generate the Perlin noise is position dependent, so a different offset results in a different output. This property is not bounded and the units are specified in DIPs
    Syntax
    'Declaration
     
    Public Property Offset As Vector2
    public Vector2 Offset {get; set;}
    Remarks
    The offset does not have the same effect as a translation because the noise function output is infinite and the function will wrap around the tile.
    See Also