In This Topic
The color and opacity of the bitmap. This property is a
GrapeCity.Documents.DX.ColorF. The individual values for each channel are of type FLOAT, unbounded and unitless. The effect doesn't modify the values for the channels. The RGBA values for each channel range from 0 to 1.
Syntax
'Declaration
Public Property Color As ColorF
public ColorF Color {get; set;}
See Also