Overload | Description |
---|---|
PushLayer(LayerParameters1,Layer) | void ID2D1DeviceContext::PushLayer([In] const D2D1_LAYER_PARAMETERS1* layerParameters,[In, Optional] ID2D1Layer* layer) |
PushLayer | void ID2D1RenderTarget::PushLayer([In] const D2D1_LAYER_PARAMETERS* layerParameters,[In, Optional] ID2D1Layer* layer) (Inherited from GrapeCity.Documents.DX.Direct2D.RenderTarget) |