DrawBitmap Method (DeviceContext)
In This Topic
Draws the bitmap.
Overload List
Overload | Description |
DrawBitmap(Bitmap,Single,InterpolationMode) | Draws the bitmap. |
DrawBitmap(Bitmap,Single,InterpolationMode,Matrix4x4) | Draws the bitmap. |
DrawBitmap(Bitmap,Single,InterpolationMode,RectF,Matrix4x4) | Draws the bitmap. |
DrawBitmap(Bitmap,Nullable<RectF>,Single,InterpolationMode,Nullable<RectF>,Nullable<Matrix4x4>) | void ID2D1DeviceContext::DrawBitmap([In] ID2D1Bitmap* bitmap,[In, Optional] const D2D_RECT_F* destinationRectangle,[In] float opacity,[In] D2D1_INTERPOLATION_MODE interpolationMode,[In, Optional] const D2D_RECT_F* sourceRectangle,[In, Optional] const D2D_MATRIX_4X4_F* perspectiveTransform) |
DrawBitmap(Bitmap,Single,BitmapInterpolationMode) | Draws the specified bitmap after scaling it to the size of the specified rectangle. (Inherited from GrapeCity.Documents.DX.Direct2D.RenderTarget) |
DrawBitmap(Bitmap,RectF,Single,BitmapInterpolationMode) | Draws the specified bitmap after scaling it to the size of the specified rectangle. (Inherited from GrapeCity.Documents.DX.Direct2D.RenderTarget) |
DrawBitmap(Bitmap,Single,BitmapInterpolationMode,RectF) | Draws the specified bitmap after scaling it to the size of the specified rectangle. (Inherited from GrapeCity.Documents.DX.Direct2D.RenderTarget) |
DrawBitmap(Bitmap,Nullable<RectF>,Single,BitmapInterpolationMode,Nullable<RectF>) | void ID2D1RenderTarget::DrawBitmap([In] ID2D1Bitmap* bitmap,[In, Optional] const D2D_RECT_F* destinationRectangle,[In] float opacity,[In] D2D1_BITMAP_INTERPOLATION_MODE interpolationMode,[In, Optional] const D2D_RECT_F* sourceRectangle) (Inherited from GrapeCity.Documents.DX.Direct2D.RenderTarget) |
See Also