In This Topic
Creates a Direct2D bitmap from a pointer to in-memory source data.
Overload List
Overload | Description |
Create(RenderTarget,Size2L) | Creates a Direct2D bitmap from a pointer to in-memory source data. |
Create(RenderTarget,Size2L,BitmapProperties) | Creates a Direct2D bitmap from a pointer to in-memory source data. |
Create(RenderTarget,Size2L,DataPointer,Int32) | Creates a Direct2D bitmap from a pointer to in-memory source data. |
Create(RenderTarget,Size2L,DataPointer,Int32,BitmapProperties) | Creates a Direct2D bitmap from a pointer to in-memory source data. |
Create(RenderTarget,Bitmap) | Creates an Bitmap whose data is shared with another resource. |
Create(RenderTarget,Bitmap,Nullable<BitmapProperties>) | Creates an Bitmap whose data is shared with another resource. |
Create(RenderTarget,Surface) | Creates an Bitmap whose data is shared with another resource. |
Create(RenderTarget,Surface,Nullable<BitmapProperties>) | Creates an Bitmap whose data is shared with another resource. |
Create(RenderTarget,BitmapLock,Nullable<BitmapProperties>) | Creates an Bitmap that points to the bitmap data already stored in the GrapeCity.Documents.DX.WIC.BitmapLock. |
Create(RenderTarget,BitmapSource) | Creates a Bitmap from a wic bitmap. |
Create(RenderTarget,BitmapSource,BitmapProperties) | Creates a Bitmap from a wic bitmap. |
See Also